Which Secrets of Strixhaven Commander precon should you buy?

Quandrix Unlimited if it's going on the table tonight, and Silverquill Influence if you're going to change cards first. Zimone's counter engine is already complete in her box, and the fourteen cards that fix Killian's deck came to $9.50 in August 2026. The other three are for players who already know which college they want, and of those, Prismari Artistry asks the most of you.

Secrets of Strixhaven Commander is five two-colour decks, one for each college of the school, released in April 2026 at $49.99 apiece. Here's who I think each one is for:

Price, commander and swap count for all five

Deck and commanderSingles valueUpgrade guide
RW Lorehold Spirit
Quintorius, History Chaser
$76.7913 swaps
RU Prismari Artistry
Rootha, Mastering the Moment
$85.1114 swaps
GU Quandrix Unlimited
Zimone, Infinite Analyst
$74.7613 swaps
BW Silverquill Influence
Killian, Decisive Mentor
$94.8414 swaps
BG Witherbloom Pestilence
Dina, Essence Brewer
$77.8112 swaps

Singles value is the TCGplayer market price of the printings each box shipped, summed, as of 10 October 2026. It moves every day, and each deck’s own page carries the current figure and what it means for the price you paid. All five decks cost $49.99 at release. None of the five sets a bracket floor: no box has a Game Changer or mass land denial.

Seven tapped lands in every box, and seven staples in common

These five were built from one template, and the template has a mana problem. Four of the boxes ship seven lands that enter tapped whatever you do, and Lorehold Spirit ships eight. Every guide cuts some of them. Across the set, the swaps take that count from 36 lands to 21.

The template shows in the shared cards as well. Seven non-basic cards are in all five boxes: Sol Ring, Arcane Signet, Command Tower, Exotic Orchard, Fabled Passage, Terramorphic Expanse and Study Hall. Path of Ancestry is in four, every box but Lorehold, and three of those four guides take it out. Its scry needs a creature that shares the commander's type, and none of those four decks is built around one.

No box has the colour for an early double pip either. A turn-three spell with two pips of one colour wants 36 sources of that colour to land on time nine games in ten, and each guide finds its deck short. Lorehold's two white by turn three comes up 88.2% of the time, Prismari's two blue 86.9%, Quandrix's two green or two blue 85.5%, and Witherbloom's two black 83.9%. Silverquill is furthest off at about 80% on two white, and its guide says the swaps can lift that to 84% and no higher.

They agree on two more things. All five cost $49.99 at launch, and no box carries a Game Changer or any mass land denial, so none sets a floor above Bracket 1. That stays true after each guide's swaps.

One classic sorcery on the back of a creature, in every box

The set's new mechanic is prepare. A creature with it becomes prepared when some condition is met. While it is, the spell printed on its reverse can be cast as a copy, and casting it unprepares the creature. Every deck has two or three of these, and in each deck exactly one carries a spell Magic has printed before. Three of those five, Wheel of Fortune, Braingeyser and Channel, go back to Magic's first set in 1993.

Of the five guides, only Lorehold's mentions its classic, so this is the one place all five sit side by side.

Five decks, best out of the box first

Quandrix Unlimited: Zimone's multipliers came in the box

Zimone takes one generic mana off the first X spell you cast each turn for every +1/+1 counter on her, and casting that spell gives her two more. Hardened Scales, Ozolith, the Shattered Spire, Kami of Whispered Hopes and Benevolent Hydra each put an extra counter on her whenever she gets some, and all four came in her box. With every one of them out, the two counters she gives herself become six. There's no shortage of things to discount, either: 29 of its 62 nonland cards carry an X in their cost.

What it lacks is answers and tempo. Four cards in the box can remove a permanent, and one of those four can't touch a creature. Its guide's thirteen swaps add Pongify and Krosan Grip and take three of the seven tapped lands out. The guide doesn't total what they cost. The one dear card in them is Yavimaya, Cradle of Growth, and the guide names it as the one to leave out when money is tight.

Silverquill Influence: one number out of range, and the cheapest fix in the set

Killian draws you a card when a creature wearing one of your Auras attacks, and that creature can belong to anybody. Of the box's 22 Auras, nineteen can go on an opponent's creature, and every enchantment you play taps and goads one, so a lot of this deck happens on other people's boards. That makes it the oddest of the five to play, and its guide finds only one count badly out of range.

That count is ramp: four pieces, where a deck this size usually runs eight to twelve, and Killian's good turns need him and an enchantment in the same turn. The guide's fourteen swaps start with four mana rocks, and all fourteen adds came to $9.50 in August 2026, priced at each card's cheapest printing. At October 2026 prices, the Quandrix and Witherbloom guides each include one card that costs more than that by itself. If you're upgrading straight away, buy this one first. The swaps can't fully fix white, though: eleven spells want two white pips early, and the box has 29 white sources.

Witherbloom Pestilence: plenty to sacrifice, little to cash it in

Seven cards in the box create a token when an upkeep begins, four sacrifice outlets cost nothing to use, and Dina draws once a turn when you sacrifice. That loop runs straight from the box. What turns the deaths into damage is two cards, Blood Artist and Zulaport Cutthroat, both two-mana creatures that die to the box's own Toxic Deluge and Final Act. Its guide's verdict is that it outlasts a table and takes a long time to finish one.

Most of the money in its twelve swaps goes on that payoff half, with Bastion of Remembrance, Poison-Tip Archer, Pitiless Plunderer and Grim Haruspex. That guide doesn't add up its swaps either. Its dearest card by a long way is Ashnod's Altar, and it names Bloodflow Connoisseur and Nantuko Husk as cheaper outlets. Black stays short: 31 sources, and 83.9% to have two black by turn three, before the swaps and after.

Lorehold Spirit: twenty-five ways to trigger, six that wait for nothing

Quintorius is a four-mana planeswalker that makes a 3/2 Spirit whenever cards leave your graveyard, with no limit per turn. The box has twenty-five cards that can make that happen. Sort them, though, and only six do it without an attack, a discard or five mana, while seven cost five or more themselves. The box also ships Wave of Reckoning, which kills every 3/2 the deck makes.

The guide's thirteen swaps cut that sweeper and the three enablers that cost five and six mana, and add three artifacts that empty a graveyard on demand, which takes the six to nine. The adds came to about $38 in August 2026, with the thirteen cuts worth about $11. Its mana has the smallest gap of the five, too, and only one card in it needs two red. I still rank it fourth: opponents can attack a planeswalker commander, and its trigger is easy to read the wrong way round, since milling and discarding make no Spirits at all.

Prismari Artistry: the biggest turns, on the highest curve

Rootha gives you a flying, hasty X/X at the start of your combat, where X is the mana value of the biggest instant or sorcery you cast that turn, so one Volcanic Salvo is a 12/12. The price of that is a top-heavy box. It averages 4.08 mana per nonland card, nearly a full mana above Lorehold's 3.21, the next highest, and eleven of its cards cost five. Two of its cards work against your own board: Aether Gale bounces tokens, which ends them, and Chain Reaction kills Rootha.

Its guide needs whole sections on rules to explain the deck: which copies count as casts, what order to stack the combat triggers in, and why shroud locks out your own spells. Its fourteen adds came to about $48 at August 2026 market prices, the most of the three guides that total theirs. Buy it if big spells are why you came to Strixhaven. I wouldn't make it anyone's first Commander deck.

Two colleges, one deck

Each college shares one colour with two of the others. Silverquill and Witherbloom meet in black, Witherbloom and Quandrix in green, Quandrix and Prismari in blue, Prismari and Lorehold in red, and Lorehold and Silverquill in white. Every card in a Commander deck has to sit inside its commander's colours, and every commander here is two colours, so any of those pairs merges into one deck only under a three-colour commander. The other five pairs share no colour at all, and would need four.

On cards, a second box adds a lot. Every pair shares the seven staples above and little else. Prismari and Quandrix overlap the most, at ten, because they also share Path of Ancestry, Reliquary Tower and Temple of the False God. Lorehold shares exactly seven with Quandrix and seven with Witherbloom.

FAQ

Which Secrets of Strixhaven Commander deck is strongest out of the box?

Quandrix Unlimited. All four cards that add extra counters to Zimone, Infinite Analyst are already in the box, and nothing else in the set has a curve as low: its average mana value is 2.39. Brackets won't separate them: none of the five carries a Game Changer or any mass land denial, so none sets a floor above Bracket 1.

How much does each Secrets of Strixhaven precon cost to upgrade?

Three of the five guides total their swaps, all in August 2026. Silverquill Influence's fourteen adds came to $9.50 at each card's cheapest printing, Lorehold Spirit's thirteen to about $38 with about $11 back from the cuts, and Prismari Artistry's fourteen to about $48. The Quandrix Unlimited and Witherbloom Pestilence guides don't give a total. Each has one card far dearer than the rest, Yavimaya, Cradle of Growth and Ashnod's Altar, and says what to do without it.

Which Secrets of Strixhaven deck is best for someone new to Commander?

Witherbloom Pestilence. Its turn repeats: a token arrives, a free outlet sacrifices it, and Dina, Essence Brewer draws a card. Leave Prismari Artistry for later, because playing it well means knowing which copies count as casts and how to order the triggers at the start of combat.

Are these the same as the 2021 Strixhaven Commander decks?

No. Commander 2021 had five Strixhaven decks of its own, released in April 2021 and led by Osgir, the Reconstructor, Zaffai, Thunder Conductor, Adrix and Nev, Twincasters, Breena, the Demagogue and Willowdusk, Essence Seer. Secrets of Strixhaven Commander is a new five from April 2026. Breena does come back, as one of the 99 in Silverquill Influence.

Which Secrets of Strixhaven precon has Wheel of Fortune in it?

Lorehold Spirit, on the back of Naktamun Lorespinner. Each of the five decks has one prepare creature holding a spell Magic has printed before: in Prismari Artistry it's Dirgur Focusmage with Braingeyser, in Quandrix Unlimited Yavimaya Bloomsage with Channel, in Silverquill Influence Eiganjo Dynastorian with Replenish, and in Witherbloom Pestilence Stensian Sanguinist with Exsanguinate.

Which two Secrets of Strixhaven decks can be merged into one?

Any two that share a colour, under a three-colour commander. Silverquill and Witherbloom share black, so together they want a white, black and green commander. Lorehold Spirit and Quandrix Unlimited share no colour, so their cards only meet in a four-colour deck.